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Fus Ro Dah – Wunderbar World Design

With this series, I didn’t want to completely tear apart Skyrim constructively. So, I think it’s only right that we speak about what I think is the most prominent feature in Skyrim: the world. I know that I said Skyrim has little replayability—and I stand…

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FUS RO DAH: A Lack of Consequence

I think that consequences within games are so vital. If you don’t have any consequences, it almost feels like there’s no reason to play the game. You want to make mistakes and have there to be repercussions because you want to learn. You want to…

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Fus Ro Dah: The Make-Believe Super-Being

Skyrim plays into one of the biggest stereotypes in video games: you, as the character, are an all-important being and it’s up to you to stop whatever impending doom will slowly descend onto the universe. Sometimes you know why you are this one in a…

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OUR CONSOLE: PlayStation 3

Oh, the PlayStation 3. My most-played console. I remember the moment I got it.  When I first switched the console on, I was blown away. After years and years of putting time into the PlayStation 2, I’d finally received an upgrade. The opening sequence and…

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Fus Ro Dah: The Journey Begins

11th November 2011. You’ve just got your hands on one of the most anticipated games of that year. The Elder Scrolls: Skyrim. You throw it on your console of choice back then, mine being Playstation 3 and load up into the magical world of Skyrim….